Wednesday, October 3, 2012

MP4 Option 3: Realism & Abstraction?


1. a game that has realistic graphics

BattleField 3: Although it can be debated wether or not the game has the most realistic graphics in the sense of visual presentation, the game does mimic reality in multiple ways. The game allows the player to experience what it would really be like on the battlefield in a war. The soliders talking to each other ("Cover me, Im reloading!") , the glare of flashlights being shinned in your face, the momentary deafness caused by a near by explosion and even the learning curves of operating a vehicle (Day one of the games release, no one knew how to fly a jet. people would keep crashing into mountains or buildings. I'v had experiences were i would crash on the landing pad. As time went on, people learned how to fly, some becoming masters at it.) The games purpose is entertainment, but it also gives the player a taste of what war is like.
(Except for the part about respawning shortly after you die. That does not happen in real life.)

2. A game that has abstract graphics

Super Mario 64: This game was awesome. The game immersed the player in the Mario universe and all its wackiness. Jumping through portraits as a portal to a variety of world ranging from open fields, artic wonderlands, fire lands and deserts. The game does not try to mimic or simulate reality, but instead the game makes it so that the player accepts its abstractness as reality without much thought.

3.  A 2D game

Super Mario Brothers: This game is accepted as the best game ever made. The game is purely a side scroller. The player can only move his character in four directions: up, down, right and left. The game mechanics do not change much throughout the game, and the camera view of the character is always the same. The player can only see the side views of the character, the player cannot see the front or back.

 
4. A 3D game
Jak and Dexter: This is a personal favorite game of mine that I used to play when I was a kid. The world was all done in 3D, where the player can see all sided to any object or any character. The player would see the front, back, and sides of each character. The player could also see several environmental factors that could not be see in a 2D view. The player was able to explore what was behind that building or rock while in a 2D game the player could not.

5. a game that uses first person, third person or both

Dead Space: This game gives the player a third person view of the character and the world. In this particular game the player has a view of what is in front of the character by having a view point of a few meters behind the character. The camera can be angled so that you can see what is behind the character by looking at the characters front. Think of a camera man video walking around the character as he is performing tasks.

6. A game that originally was created for the real world and has been reinvented in “game world”

Skate: This game literally takes the real world activity of skateboarding and turns it into a video game. I really don’t know what else to say. You skateboard around, race people, participate in tournaments and eventually become a professional skateboarder. This is what happened in the real world before it became a video game.
7. A game that has a vivid, compelling and memorable storyline

Assassins Creed (series): This game series, I believe, has a very interesting story line. It suggests that two orders are battling for control on society, both with their images of what will is best for the world. One side believing that order and strict control of the masses is the only way to bring peace to the world, the other side believes that freedom and liberty is best, so that the people could choose how their futures will play out. These two forces meet each other all throughout history in the past and present.
The story of the series is compelling, interesting and, at least for me, memorable. 

PS: I have no idea why the text came out the way it did. 


         


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