Tuesday, September 11, 2012

Game Genres: Halo CE, Portal and El Shaddai Ascension of the Metatron

Halobox.jpg
Halo CE is a First Person Shooter (FPS) that was released by Bungie in 2001 excessively for the Xbox. The game has what is now considered the normal FPS features. A view of what the character sees in game, a view of the weapon the character is using, an ammo read out to tell how much ammo is left in both the gun and how much ammo the player has in total, and a system to let the player know how much health they have (in this case it is a bar in the upper right and corner of the screen.) 

The game is still vastly popular and is still pumping out sequales 

Halo: Combat Evolved Anniversary Has Kinect Support




















Portal is one of the only FPS puzzle games around that has done really well. Portal has some FPS elements such as a point of view of the character in game, and the view of the gun. You have a portal making device that makes two portals, a blue portal and a orange portal. The player must use the two portals to navigate thou the levels, solving problems. This is the puzzle aspect. 
File:Portalgame.jpg

How do i get to that cube to put on that switch to open that door without falling down that pit or getting shot by those turrets? 
This is the puzzle that the player must figure out in order to continue.











The last game i chose is one that most people have not heard of. El Shaddai Ascension of the Metatron is a 3D platformer in which that player controls the character from a third person perspective. The player must navigate through multiple levels, all lasting about 30+ minutes, of platforming and combat scenarios. The balance is about 60 % platforming 40% combat.  At moments, the game will change from 3D platforming to 2D platforming, but will retain some of its 3D elements such as character models. 














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